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inconsistent gui sizes

Posted: Tue Jul 31, 2018 4:52 pm
by ownlyme
I noticed that the gui is heavily affected by the window size of the game.
For example you set the maximal and minimal_width and height of an element to 100, change the window size and create another one - the size of the new gui element will be different

Re: inconsistent gui sizes

Posted: Tue Jul 31, 2018 4:57 pm
by Klonan
The GUI is being scaled by the game,
You can set gui.style.scaleable = false to prevent it

In 0.17 the auto scaling is removed completely, so this issue is resolved in both cases

Re: inconsistent gui sizes

Posted: Wed Aug 08, 2018 4:00 am
by ownlyme
the scaleable property does not work on labels, at least not on the text inside.