Effect of crafting speed on animation speed
Posted: Thu Mar 08, 2018 12:57 am
Most machines with a crafting speed > 1 seem to play their animations faster - both the main sprite and any working_animations. This can "waste" frames of your animation if you have multiple tiers of the same machine and the slowest is speed 1. (If the slowest is less than speed 1, it doesn't look very good).
But it's not as simple as crafting_speed * animation_speed. If I divide the animation speed of each tier by the crafting speed, it "overcompensates" and I get slower and slower animations.
I could mess with this endlessly to get in the ballpark but does anyone know what the exact relationship between the two speeds is?
But it's not as simple as crafting_speed * animation_speed. If I divide the animation speed of each tier by the crafting speed, it "overcompensates" and I get slower and slower animations.
I could mess with this endlessly to get in the ballpark but does anyone know what the exact relationship between the two speeds is?