Allowing multiple ammo "categories" on one gun
Posted: Fri Oct 13, 2017 5:07 pm
So i'm making this weapon manufacturing mod and ran into a problem:
Since I've defined all the ammo with different "categories" according to their calibers, there's no way any vanilla guns can use them, because most weapons have their ammo_type defined with category = "bullet".
Would it be possible to force weapons that use "bullet" to accept my ammo as well?
I thought about but i doubt it will work...
Since I've defined all the ammo with different "categories" according to their calibers, there's no way any vanilla guns can use them, because most weapons have their ammo_type defined with category = "bullet".
Would it be possible to force weapons that use "bullet" to accept my ammo as well?
I thought about
Code: Select all
category = {"bullet","556x45"}