Blueprints are ignoring my entities
Posted: Thu Jul 20, 2017 6:04 pm
Yet another issue tied to the turret range research.
If you try to use a blueprint to "scan" an area with the range-boosted turrets inside it, they are completely ignored, to the degree that they are not even highlighted with a green bounding box like other entities. My only guess as to a cause is that the entity's mineable-result item is the base turret, not the range-boosted turret (which does not have a corresponding placer item, for obvious reason); I am reminded of the error "entity has no order string defined and no item to place it!".
How can I fix this? If the problem is indeed my guess above, how can I fix it without doing something stupid like making the turrets drop range-boosted versions?
Turret code:
https://github.com/ReikaKalseki/Endgame ... urrets.lua
If you try to use a blueprint to "scan" an area with the range-boosted turrets inside it, they are completely ignored, to the degree that they are not even highlighted with a green bounding box like other entities. My only guess as to a cause is that the entity's mineable-result item is the base turret, not the range-boosted turret (which does not have a corresponding placer item, for obvious reason); I am reminded of the error "entity has no order string defined and no item to place it!".
How can I fix this? If the problem is indeed my guess above, how can I fix it without doing something stupid like making the turrets drop range-boosted versions?
Turret code:
https://github.com/ReikaKalseki/Endgame ... urrets.lua