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Surfaces_remake please help fix
Posted: Tue Jun 20, 2017 9:48 pm
by Airat9000
https://mods.factorio.com/mods/Erdbeerb ... discussion
_surface.freeze_daytime(true) no longer proper as of one of the later versions of 0.15.
Changing Events.lua line 91 to
_surface.freeze_daytime = true
- 2017-06-21_0-35-50.jpg (26.12 KiB) Viewed 2616 times
Re: Surfaces_remake please help fix
Posted: Sat Jun 24, 2017 8:29 pm
by Pandemoneus
The field is still there. The screenshot means that it is a boolean instead of a function now, which is fixed with that proposition made by DarkSlayerEx.
What is it that you wanted to say with your post?
Re: Surfaces_remake please help fix
Posted: Sat Jul 01, 2017 7:56 pm
by Airat9000
Pandemoneus wrote:
The field is still there. The screenshot means that it is a boolean instead of a function now, which is fixed with that proposition made by DarkSlayerEx.
What is it that you wanted to say with your post?
Say in this message - new version add please
Re: Surfaces_remake please help fix
Posted: Sat Jul 01, 2017 9:29 pm
by darkfrei
Re: Surfaces_remake please help fix
Posted: Mon Jul 03, 2017 7:01 am
by Erdbeerbaer
I will work on this soon
Re: Surfaces_remake please help fix
Posted: Mon Jul 03, 2017 10:35 am
by Erdbeerbaer
Update is out!
Re: Surfaces_remake please help fix
Posted: Mon Jul 03, 2017 3:59 pm
by Airat9000
Erdbeerbaer wrote:Update is out!
find bug!
mod no lakes
https://mods.factorio.com/mods/Pithlit/no-lakes
and mod desert planet
https://mods.factorio.com/mods/Pithlit/desert-planet
alien biomes - off
- 2017-07-03_18-58-40.jpg (131.23 KiB) Viewed 2513 times