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Save custom data with entity into blueprint

Posted: Sun Jun 11, 2017 4:43 pm
by thelordodin
I'm wtiring a ComplexCombinator mod (viewtopic.php?f=97&t=49691). This entity have many settings which is set with custom gui.
I bind this data to the entity by position key, this way I can read and write it inside the game, but, it can't handle blueprints...

So, is there a way to save some custom data with my entity into blueprint?