Where can i find the actual map generator that fills all tiles? can't seem to find it in a lua right now.
(I'd like to invert the water placement so that you get a map of island instead a sea filled landscape)
Map Generator
Re: Map Generator
All of the game logic is written in C++ the map generator included and as such isn't available to change outside the prototype definitions or through runtime control.lua mods.
If you want to get ahold of me I'm almost always on Discord.
Re: Map Generator
Is it possible for you to provide an option that reverses the comperator in the water filling step? (As far as i know it's a if perlin > threshold and i'd want a if perlin < threshold so water/land masses get inverted.)
Re: Map Generator
So you will start on a water tile and die.
Re: Map Generator
The respawn gets you to a land tile
Re: Map Generator
Look water maze mod, there is some method to set water or earth where you will.