error in assignID, recipe with name "concrete-gold" does not exist.
I changed concrete-gold to mf-concrete-gold and cannot figure out why it's having an assign error
ive checked all my code to make sure i changed all my concrete-gold 's to mf-concrete-gold
if i change it back to concrete-gold it gives
error in assignID, recipe with name "mf-concrete-gold" does not exist.
I tested with changing only black to mf-concrete-black as a test and it worked flawlessly so when i changed all of them gold keeps getting this error
here's the code relating to gold from
Code: Select all
from recipe.lua
{
type = "recipe",
name = "mf-concrete-gold",
energy_required = 0.25,
enabled = false,
category = "crafting",
ingredients =
{
{"concrete", 10}
},
result= "mf-concrete-gold",
result_count = 10
},
from item.lua
{
type = "item",
name = "mf-concrete-gold",
icon = "__More_Floors__/graphics/icons/concrete_gold.png",
flags = {"goes-to-main-inventory"},
subgroup = "colors",
order = "b[concrete]-c[mf-concrete-gold]",
stack_size = 1000,
place_as_tile =
{
result = "mf-concrete-gold",
condition_size = 4,
condition = { "water-tile" }
}
},
part of code from tiles_concrete_gold.lua
type = "tile",
name = "mf-concrete-gold",
needs_correction = false,
minable = {hardness = 0.2, mining_time = 0.5, result = "mf-concrete-gold"},
mined_sound = { filename = "__base__/sound/deconstruct-bricks.ogg" },
collision_mask = {"ground-tile"},