Custom metadata associated with an item

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Semaphor
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Custom metadata associated with an item

Post by Semaphor »

I'm wondering if this is possible. I'd like to create an item you use for selecting entities. This item would save a list of entities for later use. Then, when using the item, it would refer to the saved list within the item itself rather than a global variable. Is there a way to assign metadata to an item after it's use (similar to how blueprints work)?

Rseding91
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Re: Custom metadata associated with an item

Post by Rseding91 »

There's currently no way to do that in mods.
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Ranakastrasz
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Re: Custom metadata associated with an item

Post by Ranakastrasz »

The only workaround I am aware of at this time is the Factorisimo mod. It uses the item's durability as a array index.

Obviously any mod that screws with item health will break it.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
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aubergine18
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Re: Custom metadata associated with an item

Post by aubergine18 »

Also there was talk of merging damaged items in inventory (to reduce number of slots taken) which would break the factorissimo approach.

Only other thing I can think of is to experiment with "item with label" and see if that might work?
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Ranakastrasz
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Re: Custom metadata associated with an item

Post by Ranakastrasz »

Yea. I think we need this functionality before they implement item merging. Although I still think letting you use repair kits on items in your inventory is a better approach.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16

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