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creating a new type

Posted: Tue May 06, 2014 3:43 am
by Zhog
I'm trying to create a new generator that burns any solid fuel/coal/wood item to directly generate electricity. Is there a way to create a new type/edit an existing type, or do I have to get creative with control.lua?

Re: creating a new type

Posted: Tue May 06, 2014 3:49 am
by FreeER
Short: you'll have to get creative.
Long: The types are 'hardcoded' in C++ and you'd need access to the source to add/modify any (if you have C++ experience you could contact the devs and ask for access, though afaik access is not guaranteed)