[Help needed]Modding Circuit Connections and GUI
Posted: Thu Aug 25, 2016 11:38 am
Hey guys!
I am currently working on a smart Assembly Machine Mod, which adds an Assembly Machine, that's recipe can be set by a Circuit Network, but I'm having trouble to mod the connection in. I have the Assembly Machine, Recipe and Technology set up, but I can't figure out, how to tell the game that this entity is connectable and how it interacts with the Machine(Perhaps set up a custom GUI if nessecary). (I set the type of the entity to "assembling-machine". If there is a better type, please let me know)
I'd love to have some help with that, as I'd like to use that mod as the next level of end-game automation!
I am currently working on a smart Assembly Machine Mod, which adds an Assembly Machine, that's recipe can be set by a Circuit Network, but I'm having trouble to mod the connection in. I have the Assembly Machine, Recipe and Technology set up, but I can't figure out, how to tell the game that this entity is connectable and how it interacts with the Machine(Perhaps set up a custom GUI if nessecary). (I set the type of the entity to "assembling-machine". If there is a better type, please let me know)
I'd love to have some help with that, as I'd like to use that mod as the next level of end-game automation!