Tileset help
Posted: Thu Jul 28, 2016 8:40 pm
I am not sure whether to post this here or in the Texture Pack sub-forum. Mods, feel free to move this if it doesn't belong here.
I am currently making a mod that adds new tilesets. I currently have only 2 textures, wood floor and a smooth concrete. I have everything working fine but the textures are very basic meaning every tile looks the same. So Im trying to add variations similar to how the concrete textures look (cracks and different color overlays) so that the tiles are not exactly the same in an area.
Currently the textures are labeled "xxx1.png"(512x32), "xxx2.png" (256x64), and "xxx4.png" (512x128). How exactly are these tiled, meaning in which order are they placed. Is there some sort of template?
This picture should help you better undersatnd on what I am talking about. Top set are basic textures. Bottom set is what I am trying to achieve.
I am currently making a mod that adds new tilesets. I currently have only 2 textures, wood floor and a smooth concrete. I have everything working fine but the textures are very basic meaning every tile looks the same. So Im trying to add variations similar to how the concrete textures look (cracks and different color overlays) so that the tiles are not exactly the same in an area.
Currently the textures are labeled "xxx1.png"(512x32), "xxx2.png" (256x64), and "xxx4.png" (512x128). How exactly are these tiled, meaning in which order are they placed. Is there some sort of template?
This picture should help you better undersatnd on what I am talking about. Top set are basic textures. Bottom set is what I am trying to achieve.