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Productivity modules don't work on modded intermediates?

Posted: Thu Jul 14, 2016 3:02 am
by Glockshna
I have a intermediate product who's category is Intermediate in the prototype but I can not use productivity modules on it. Is this a bug or intended? What am I doing wrong?

Re: Productivity modules don't work on modded intermediates?

Posted: Thu Jul 14, 2016 5:24 am
by DaCyclops
I tripped over this before too.

Productivity modules dont get their lists automatically. Infact, its defined on each productivity module, they just use a function to return the same value each time.

If you check this URL, you can see the code that was provided to me to automatically add a product to all vanilla productivity modules (and modded ones that use a similar naming scheme):
https://github.com/DaCyclops/GDIW/blob/ ... -fixes.lua