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How to add a resource in 1.13 without erasing stone?

Posted: Tue Jul 12, 2016 12:18 pm
by Homusubi
The resource generation in 1.13 seems to have been changed to the extent that it breaks my mod. Whenever I try and incorporate my resource into the new system, it doesn't spawn at all. When I keep with the old system in a separate file, it spawns. However, in both cases, all maps generated with my mod enabled in 1.13 seem to have no stone at all outside of the starting area.

Why would this be, and how do I go about adding a resource from scratch in 1.13?

Re: How to add a resource in 1.13 without erasing stone?

Posted: Thu Jul 14, 2016 1:35 am
by Jürgen Erhard
First, 0.13, not 1.13.

Second, currently, the map generation is broken. Haven't found an acknowledgement, but it is. I expect a patch... yesterday. Basically, putting the old code back (if possible) would be an improvement. So, how do you do what you want to do?` By waiting, it seems.

Re: How to add a resource in 1.13 without erasing stone?

Posted: Thu Jul 14, 2016 9:20 am
by Homusubi
Jürgen Erhard wrote:First, 0.13, not 1.13.

Second, currently, the map generation is broken. Haven't found an acknowledgement, but it is. I expect a patch... yesterday. Basically, putting the old code back (if possible) would be an improvement. So, how do you do what you want to do?` By waiting, it seems.
Thanks for the reply! What's the latest patch in which the map generation is not broken?