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[2.0.x] How to set the zoom for a map (remote view)?

Posted: Mon Nov 11, 2024 11:20 pm
by hgschmie
So player.zoom_to_world(position, zoom) is gone and I figured out that I can replace it with
player.set_controller {
type = defines.controllers.remote,
position = entity.position,
surface = entity.surface,
}
all good. But the map opens at a fixed zoom factor. In the old code, I could set the zoom factor (see above). How do I do that in 2.0?

Re: [2.0.x] How to set the zoom for a map (remote view)?

Posted: Fri Nov 29, 2024 7:09 am
by hgschmie