How to find acceptable values for GhostShimmerConfig
Posted: Mon Oct 21, 2024 4:53 pm
Hey all,
I planned to mod out the new ghosts from Space Age as soon as the FFF hit, but I can't make sense of the docs (https://lua-api.factorio.com/latest/typ ... onfig.html) or seem to be able to change to ghosts by just editing the core prototype files (I know this should be done using a mod but this will work for a quick test). The documentation on specific values for this new struct is sparse and I am wondering if these values are documented elsewhere. I presume this shimmer is just some shader added on top so I would presume values like the shape of the distortion layer is documented for other graphic assets.
Can anybody help me find acceptable values for these parameters?
I planned to mod out the new ghosts from Space Age as soon as the FFF hit, but I can't make sense of the docs (https://lua-api.factorio.com/latest/typ ... onfig.html) or seem to be able to change to ghosts by just editing the core prototype files (I know this should be done using a mod but this will work for a quick test). The documentation on specific values for this new struct is sparse and I am wondering if these values are documented elsewhere. I presume this shimmer is just some shader added on top so I would presume values like the shape of the distortion layer is documented for other graphic assets.
Can anybody help me find acceptable values for these parameters?