Cannot add Player to Force on first Join
Posted: Wed Sep 13, 2023 9:26 pm
Hi, I'm currently making my first mod. It uses the on_player_joined_game event to assign players to a team/force on join.
This is my code:
I do get the "on join call" output in my server console, yet /c print(tostring(game.get_player("AaronVB").force.name)) returns "player" until i leave and join the server again. does anyone have a clue? I've tried just calling game.players[event.player_index].force = force twice, but no luck
EDIT:
Here is what the output on my console look like:
This is my code:
Code: Select all
local function onPlayerJoin(event)
print("on join called")
local force = nil
for force_index = 1, #game.forces do
if game.forces[force_index ].name == "test" then
force = game.forces[force_index]
end
end
if force == nil then
force = game.create_force("test")
end
game.players[event.player_index].force = force
end
EDIT:
Here is what the output on my console look like:
Code: Select all
2023-09-13 23:13:39 [JOIN] AaronVB joined the game
2023-09-13 23:13:44 [COMMAND] AaronVB (command): print(tostring(game.get_player("AaronVB").force.name))
player
2023-09-13 23:14:47 [LEAVE] AaronVB left the game
2023-09-13 23:14:48 [JOIN] AaronVB joined the game
2023-09-13 23:14:53 [COMMAND] AaronVB (command): print(tostring(game.get_player("AaronVB").force.name))
1