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create_build_effect_smoke on teleporting to other surface

Posted: Tue Nov 01, 2022 8:27 am
by Pi-C
My mod allows to teleport vehicles. If the destination is on the same surface as the vehicle, it is just moved there normally. However, when it is teleported to a different surface, I see the build-effect smoke -- just as if it was placed by

Code: Select all

surface.create_entity{…, create_build_effect_smoke = true, …} 
Is there a way to avoid this?

Re: create_build_effect_smoke on teleporting to other surface

Posted: Tue Nov 01, 2022 11:16 am
by Stringweasel
This might be a bug, could cross post it there :)

Re: create_build_effect_smoke on teleporting to other surface

Posted: Tue Nov 01, 2022 11:36 am
by Pi-C
Stringweasel wrote: Tue Nov 01, 2022 11:16 am This might be a bug, could cross post it there :)
Done. Thanks for the suggestion! :-)

Re: create_build_effect_smoke on teleporting to other surface

Posted: Tue Nov 01, 2022 3:05 pm
by Pi-C
Amazing, it has already been fixed! :-D