create_build_effect_smoke on teleporting to other surface

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Pi-C
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create_build_effect_smoke on teleporting to other surface

Post by Pi-C »

My mod allows to teleport vehicles. If the destination is on the same surface as the vehicle, it is just moved there normally. However, when it is teleported to a different surface, I see the build-effect smoke -- just as if it was placed by

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surface.create_entity{…, create_build_effect_smoke = true, …} 
Is there a way to avoid this?
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Stringweasel
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Re: create_build_effect_smoke on teleporting to other surface

Post by Stringweasel »

This might be a bug, could cross post it there :)
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Pi-C
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Re: create_build_effect_smoke on teleporting to other surface

Post by Pi-C »

Stringweasel wrote:
Tue Nov 01, 2022 11:16 am
This might be a bug, could cross post it there :)
Done. Thanks for the suggestion! :-)
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!

Pi-C
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Re: create_build_effect_smoke on teleporting to other surface

Post by Pi-C »

Amazing, it has already been fixed! :-D
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!

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