[Done] Define Area when placing a building

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TheSAguy
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[Done] Define Area when placing a building

Post by TheSAguy »

A long time ago, Tree Farm Mod was one of the hottest mods around.
If I'm not mistaken, you could please a robo farm. When placing it, you could define the area where trees could grow.

Am I remembering that correctly?

If so, how does one do that?
I have a building that when I place, I'd like the player to define the area it affects.
Is this possible?

Thanks.
Last edited by TheSAguy on Fri May 11, 2018 8:15 pm, edited 1 time in total.

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eradicator
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Re: Define Area when placing a building

Post by eradicator »

TheSAguy wrote: Am I remembering that correctly?
Nope, as you can not prevent overlapping logistic networks from merging. And you couldn't define the tree-growing-area either. It just planted in a fixed radius around the building and auto-deconstructed when grown.

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