Allow belts in BPs to redirect/upgrade/downgrade existing belts
Moderator: ickputzdirwech
Re: Allow belts in BPs to redirect/upgrade/downgrade existing belts
Why only belts? No inserters? Assemblies? Groundplates?
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Re: Allow belts in BPs to redirect/upgrade/downgrade existing belts
But then if you want the existing belts left alone, how would you do it?
Whereas if you want to get rid of the existing belts, you can also deconstruct them first.
Whereas if you want to get rid of the existing belts, you can also deconstruct them first.
Re: Allow belts in BPs to redirect/upgrade/downgrade existing belts
One answer is for it to be optional behaviour, with a modifier key combination when placing a blueprint to activate it... similar has been suggested (many times) before; see 59554.
Deconstruction means the belts will be stopped, removed (along with any items on them) and replaced instead of upgraded/rotated in place. This is presumably the reason for the behaviour with manually placed ghosts, which is not just for belts but I think all items that can be "fast-replaced".
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Re: Allow belts in BPs to redirect/upgrade/downgrade existing belts
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