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Mention "flip" in LuaEntity.mirroring

Posted: Fri Oct 25, 2024 9:19 pm
by sparr
The event and hotkey names are based on "flip" and "flipped", so it's non-obvious to find the "mirroring" property if you don't have that search term. It would be helpful if the description of LuaEntity.mirroring included the word "flip" or "flipped". And/or if the description of on_entity_flipped mentioned mirroring.

Re: Mention "flip" in LuaEntity.mirroring

Posted: Mon Dec 02, 2024 10:03 am
by Therenas
Yeah that's a good point, I added references to both sides of this for the next release, thanks.