I was having an issue with projectiles triggering before reaching their target, and I suspected it had something to do with their max range.
After a while, I found out the default max range of projectiles is 1000, which isn't listed in the docs.
Should be an easy fix, thank you in advance!
LuaSurface::create_entity projectile missing default value for max_range
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LuaSurface::create_entity projectile missing default value for max_range
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Re: LuaSurface::create_entity projectile missing default value for max_range
I think, that's also the maximum possible range.
Re: LuaSurface::create_entity projectile missing default value for max_range
Thanks for the note, default value documented in 1.1.110.
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