Use of "true" in prototype examples

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Honktown
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Use of "true" in prototype examples

Post by Honktown »

Came across a boolean prototype property, where the example uses "true", when true is preferred (and might be enforced boolean later?)

I request that these be changed to just true in examples, because using the "right type" makes the modding simpler.

https://lua-api.factorio.com/1.1.109/pr ... ml#upgrade
uhoh1.png
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I have mods! I guess!
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Bilka
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Re: Use of "true" in prototype examples

Post by Bilka »

Yes, the special type coercion is getting removed for booleans in 2.0. So, example fixed for the next doc release, thanks for the note.
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