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[2.0.20] ItemStackDefinition.quality should be QualityID

Posted: Wed Nov 20, 2024 11:34 pm
by Cooldude2606
The type of "ItemStackDefinition.quality" is currently "string" but it should be "QualityID" (string or prototype).

All of the following commands work, showing that both string and prototype are accepted by "ItemStackDefinition.quality":
(params are of type "ItemStackIdentification" -> "SimpleItemStack" -> "ItemStackDefinition")

Code: Select all

/c game.player.surface.spill_item_stack{ position={5, 5}, stack={ name="iron-plate", quality="epic" } }
/c game.player.surface.spill_item_stack{ position={5, 5}, stack={ name="iron-plate", quality=prototypes.quality.epic } }
/c game.player.insert{ name="iron-plate", quality="epic" }
/c game.player.insert{ name="iron-plate", quality=prototypes.quality.epic }
/c game.player.get_main_inventory().find_empty_stack().set_stack{ name="iron-plate", quality="epic" }
/c game.player.get_main_inventory().find_empty_stack().set_stack{ name="iron-plate", quality=prototypes.quality.epic }