[16.20] Blueprint shows unused pipe connections

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PyroFire
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[16.20] Blueprint shows unused pipe connections

Post by PyroFire »

Image

Rseding91
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Re: [Latest ver] Visual Bug with blueprint previewd

Post by Rseding91 »

I don't see anything wrong - what are you trying to show?
If you want to get ahold of me I'm almost always on Discord.

sillyfly
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Re: [Latest ver] Visual Bug with blueprint previewd

Post by sillyfly »

Perhaps the liquid output arrow, when the recipe has only liquid input? Just guessing...

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Klonan
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Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Post by Klonan »

Thanks for the report,

Can you clarify what the issue is and any steps to reproduce the issue?

Harkonnen604
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Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Post by Harkonnen604 »

This screenshot gave me idea of passthru tubes for several assembly machine / chemical plants recipies. This way you may stack them together very tightly having long rows of of assemblies fed by just one incoming tube :)

PyroFire
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Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Post by PyroFire »

Harkonnen604 wrote:This screenshot gave me idea of passthru tubes for several assembly machine / chemical plants recipies. This way you may stack them together very tightly having long rows of of assemblies fed by just one incoming tube :)
Problem is the blueprint suggests there's an output on the assembler, but there isn't.

Bug being, it shouldn't be showing that.

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Xunie
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Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Post by Xunie »

Harkonnen604 wrote:This screenshot gave me idea of passthru tubes for several assembly machine / chemical plants recipies. This way you may stack them together very tightly having long rows of of assemblies fed by just one incoming tube :)
It'd have to be an assembly-machine upgrade tech you can research in order to make sense, though.
Not anything inherent to the blueprint itself.

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Re: [Latest ver][Pending] Visual Bug with blueprint previewd

Post by kovarex »

The assembling machine shows all the connections in this case. It is in an simplification . It is not perfect, but I don't consider it worth solving.

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Re: [16.20] Blueprint shows unused pipe connections

Post by JasonC »

I recently reported this in 0.17.79.

I'm guessing it's still "won't fix"?
Took a break from 0.12.29 to 0.17.79, and then to ... oh god now it's 1.something. I never know what's happening.

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Re: [16.20] Blueprint shows unused pipe connections

Post by boskid »

This is now fixed for 1.2.0. Assembling machine in a blueprint (in gui) and in a blueprint preview (while holding cursor with blueprint over terrain) will only show fluidbox connections which are used by the current recipe.

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