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Starting new Tutorial should disable mods

Posted: Tue Jul 27, 2021 5:57 pm
by i-make-robots
Problem:
The base game tutorial is not intended to be run with mods.
If I enable bobs+angels and run the tutorial, ore patches are not in their expected locations and instructions say "mine here!" with a big arrow pointing to nothing.

Solution:
Force tutorial to essential-only mods.

Re: Starting new Tutorial should disable mods

Posted: Tue Jul 27, 2021 5:59 pm
by Loewchen
That is not a bug.

Re: Starting new Tutorial should disable mods

Posted: Wed Jul 28, 2021 3:42 am
by sp55aa
new player should play vanilla game first :D

Re: Starting new Tutorial should disable mods

Posted: Wed Jul 28, 2021 10:51 am
by eradicator
Maybe a generic warning in the selection menu, like with achivements?
"You have active mods. Tutorials might not work as expected."

Though I guess even that wouldn't work as it would - possibly erroneously - show mod-made tutorials too.