[1.1.34] negative healing_per_tick doesn't damage the entity
[1.1.34] negative healing_per_tick doesn't damage the entity
in this post
[0.17] Negative health regen doesn't work when entities are at full health(viewtopic.php?p=423248)
it seems it should be damaging the entity.
in this post
[Twinsen][1.1.27] trees heal when healing_per_tick is 0(viewtopic.php?p=541252)
seems this thing is no longer hardcoded
Re: [1.1.34] negative healing_per_tick doesn't damage the entity
Thanks for the report. healing per tick only works for entities that are updated. Chests do not update and so it will have no effect.
If you want to get ahold of me I'm almost always on Discord.
Re: [1.1.34] negative healing_per_tick doesn't damage the entity
thx,but if this is not a bug,I will need to know
"what entity can has this attribute and works?"
,so I can edit the wiki with this meaningful info.
"what entity can has this attribute and works?"
,so I can edit the wiki with this meaningful info.