[1.1.33] Rail and chain signals cannot be controlled from the logistic network
-
- Manual Inserter
- Posts: 4
- Joined: Sun Nov 29, 2020 10:43 pm
- Contact:
[1.1.33] Rail and chain signals cannot be controlled from the logistic network
While every other entity that can be turned on/off using the circuit network can also read a condition from the logistic network, rail and chain signals do not have this option. Not game-breaking, but inconsistent nevertheless.
Re: [1.1.33] Rail and chain signals cannot be controlled from the logistic network
This is clearly intended.
Re: [1.1.33] Rail and chain signals cannot be controlled from the logistic network
Chests can't be hooked to the logistics network, even requester and buffer chests, which can have requests set via circuit network.PHOENIX147 wrote: ↑Fri May 21, 2021 4:51 amWhile every other entity that can be turned on/off using the circuit network can also read a condition from the logistic network, rail and chain signals do not have this option. Not game-breaking, but inconsistent nevertheless.
Probably most importantly, speakers can only be hooked up to the circuit network. This seems an obvious case to allow logistic support, and yet isn't there so it seems a deliberate choice.