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[Lou][1.1.25] Inserter flashes incorrect status.

Posted: Sat Feb 27, 2021 1:25 am
by NotRexButCaesar
As you can see, the inserter claims to be waiting for source items, when in fact it is hovering over a box full of cable.
The status should be either working or waiting for space in destination.
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The bar shows the proportion of working/waiting for space in destination/waiting for source items and was obtained using the assembly analyst mod.

Re: [1.1.25] Inserter flashes incorrect status.

Posted: Sat Feb 27, 2021 6:00 am
by Rseding91
What are the contents of the assembling machine? Please post a save file showing the issue. I would guess that the assembling machine is missing copper plates which would make the status correct; they are waiting for not-copper-cables (source items). But without a save I can only guess.

On these general kinds of reports (entity status things); I think they are noise and we should ignore them provided they're working roughly 90% of the time. Trying to hunt down every single edge case just isn't worth developer time in my opinion.

Re: [1.1.25] Inserter flashes incorrect status.

Posted: Sun Feb 28, 2021 9:34 am
by NotRexButCaesar


That blueprint in any newly created save should work.

If you still want a save, here it is (Sorry, I really should have thought of that in the first post):
Demo.zip
(4.06 MiB) Downloaded 59 times

I see what you mean about the inserter waiting for another item type, but even an inserter with both ingredients in an infinity chest shows the status (just less often):
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Re: [1.1.25] Inserter flashes incorrect status.

Posted: Tue Mar 16, 2021 1:13 pm
by Lou
Without further exploration i guess this might be distantly related with 96457 that I am working on. I noticed that the logic for showing inserter status message expects that the inserter is stopped "for a good reason", if it is just not woken up yet, the messages get wonky.

Re: [Lou][1.1.25] Inserter flashes incorrect status.

Posted: Wed Mar 17, 2021 4:18 pm
by Lou
Upon further investigation, it turned out Rseding was correct - the status is there, because it would like more iron plates at the moment. Moving the thread to "not a bug".

Re: [Lou][1.1.25] Inserter flashes incorrect status.

Posted: Thu Mar 18, 2021 1:01 am
by NotRexButCaesar
Lou wrote:
Wed Mar 17, 2021 4:18 pm
Upon further investigation, it turned out Rseding was correct - the status is there, because it would like more iron plates at the moment. Moving the thread to "not a bug".
Can you explain the second picture? How can it be “looking for plates” if there are already plates in the chest?
NotRexButCaesar wrote:
Sun Feb 28, 2021 9:34 am
I see what you mean about the inserter waiting for another item type, but even an inserter with both ingredients in an infinity chest shows the status (just less often):
!.jpg

Re: [Lou][1.1.25] Inserter flashes incorrect status.

Posted: Thu Mar 18, 2021 1:39 am
by Rseding91
NotRexButCaesar wrote:
Thu Mar 18, 2021 1:01 am
Lou wrote:
Wed Mar 17, 2021 4:18 pm
Upon further investigation, it turned out Rseding was correct - the status is there, because it would like more iron plates at the moment. Moving the thread to "not a bug".
Can you explain the second picture? How can it be “looking for plates” if there are already plates in the chest?
NotRexButCaesar wrote:
Sun Feb 28, 2021 9:34 am
I see what you mean about the inserter waiting for another item type, but even an inserter with both ingredients in an infinity chest shows the status (just less often):
!.jpg
The status is mostly meaningless if you force pause the game. It only has meaning while the game is running.