[1.1.12] Placing tile blueprint shows wrong color.
Posted: Sat Jan 16, 2021 9:48 pm
The map view shows that there are already ghosts/tiles there, despite the fact that there are not. If there are already ghosts, no color is displayed, and it appears as if you are not holding the blueprint.
From map versus
from zoom to world versus
From map with ghosts already present I would expect that the colors from the map view matched the colors from the zoom to world view.
From map versus
from zoom to world versus
From map with ghosts already present I would expect that the colors from the map view matched the colors from the zoom to world view.