[1.1.2] Color is not as 1.0

Bugs that are actually features.
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S_gamez
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[1.1.2] Color is not as 1.0

Post by S_gamez »

Hey, i have noticed that niter the hex or RGB color make som color the way it's suppose to

Image from 1.0 the way i think it's suppose be like.
https://cdn.discordapp.com/attachments/ ... nknown.png

Then i have this in the latest version as of this post. And the color looks like this.
https://cdn.discordapp.com/attachments/ ... nknown.png

also here's a text example too that even tells black is not black but more gray.
https://cdn.discordapp.com/attachments/ ... nknown.png

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Re: [1.1.2] Color is not as 1.0

Post by kovarex »

I'm little bit confused, the first picture seems like a bug, yet you say it is like it is supposed to be.

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valneq
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Re: [1.1.2] Color is not as 1.0

Post by valneq »

Is it possible that this observation is a side effect of this change?
viewtopic.php?f=11&t=91196

Maybe also related:
viewtopic.php?f=23&t=91946
Last edited by valneq on Sun Nov 29, 2020 1:39 am, edited 1 time in total.

S_gamez
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Re: [1.1.2] Color is not as 1.0

Post by S_gamez »

kovarex wrote:
Sun Nov 29, 2020 12:13 am
I'm little bit confused, the first picture seems like a bug, yet you say it is like it is supposed to be.
How to explain this ? Well i will try.

the fist is how the color show in hex and in the RGB sites:
https://cdn.discordapp.com/attachments/ ... nknown.png

but what am getting in game is this in the newest version more gray-ish:
https://cdn.discordapp.com/attachments/ ... nknown.png

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kirazy
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Re: [1.1.2] Color is not as 1.0

Post by kirazy »

Can you not change the alpha channel anymore? A quick test in-game shows it is ignoring the 4th value of the tint, e.g.

Code: Select all

/color 1 0 0 0 
/color 1 0 0 1
both return the same color red.

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Re: [1.1.2] Color is not as 1.0

Post by Loewchen »

kirazy wrote:
Sun Nov 29, 2020 2:16 am
Can you not change the alpha channel anymore? A quick test in-game shows it is ignoring the 4th value of the tint, e.g.

Code: Select all

/color 1 0 0 0 
/color 1 0 0 1
both return the same color red.
That is intended and in the changelog, you can only change it via lua.

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Re: [1.1.2] Color is not as 1.0

Post by S_gamez »

kirazy wrote:
Sun Nov 29, 2020 2:16 am
Can you not change the alpha channel anymore? A quick test in-game shows it is ignoring the 4th value of the tint, e.g.

Code: Select all

/color 1 0 0 0 
/color 1 0 0 1
both return the same color red.
have never used the alpha value
just used Hex, by Name (black) or by the RGB (0 0 0) (0)

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kirazy
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Re: [1.1.2] Color is not as 1.0

Post by kirazy »

The color you have in the first one is a result of alpha = 1, the second I believe is the default alpha = 0.5, so.

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Re: [1.1.2] Color is not as 1.0

Post by S_gamez »

kirazy wrote:
Sun Nov 29, 2020 2:27 am
The color you have in the first one is a result of alpha = 1, the second I believe is the default alpha = 0.5, so.
So ? will u consider it a bug ?

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kirazy
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Re: [1.1.2] Color is not as 1.0

Post by kirazy »

It seems like they changed the behavior, so not technically a bug.

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Re: [1.1.2] Color is not as 1.0

Post by S_gamez »

Still look's like this is. Tho i am not who is choosing, what's right or wrong.

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Re: [1.1.2] Color is not as 1.0

Post by NotRexButCaesar »

I liked being able to change alpha.
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Re: [1.1.2] Color is not as 1.0

Post by S_gamez »

Will this be fixed ? I will say that gray is not black. So to me it's a bug. Or will this be ignore totally ?

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Re: [1.1.2] Color is not as 1.0

Post by posila »

It works as intended.
Artists desire not to allow player screw up colors like this (still can be done throught Lua, I think)
unknown.png
unknown.png (158.28 KiB) Viewed 3262 times

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