When (locally) upgrading creative mod to 1.1 I get the following error message:
Error ModManager.cpp Error while running setup for entity prototype "creative-mod_void-storage-chest" (logistic-container): A storage-type chest can't have more than 1 request slot.
I have no idea what the reason is. When I search the localization files of the new version I cannot find this error message.
Modding: Errormsg on storage-chests
Modding: Errormsg on storage-chests
Mods: ingteb, ixuClock, ixuAutoSave, NoCheating, hardCrafting (Maintainer) and more
Desperately tried to implement redo
Desperately tried to implement redo
Re: Modding: Errormsg on storage-chests
That is a mod issue and you need to report it to the mod author.
If you want to get ahold of me I'm almost always on Discord.
Re: Modding: Errormsg on storage-chests
I'm a mod author encountering this message and I'm not sure what changed in 1.1, or how I should correct it for my mod.
I'm looking at my prototype (see below) and I don't see anything related to "request slot".
I cut out `animation` assuming it doesn't have anything to do with that (and it takes up a lot of space).
Any suggestions?
Thanks!
-Kizrak
I'm looking at my prototype (see below) and I don't see anything related to "request slot".
Code: Select all
{
animation = { ... },
close_sound = {
filename = "__base__/sound/metallic-chest-close.ogg",
volume = 0.7
},
collision_box = {
{
-0.35,
-0.35
},
{
0.35,
0.35
}
},
corpse = "storage-chest-remnants",
fast_replaceable_group = "container",
flags = {
"placeable-player",
"player-creation"
},
icon = "__kizraks-robots__/graphics/icons/logistic-chest-storage.png",
icon_mipmaps = 4,
icon_size = 64,
inventory_size = 6,
logistic_mode = "storage",
max_health = 150,
minable = {
mining_time = 0.1,
result = "k-logistic-chest-storage"
},
name = "k-logistic-chest-storage",
open_sound = {
filename = "__base__/sound/metallic-chest-open.ogg",
volume = 0.65
},
opened_duration = 7,
resistances = {
{
percent = 90,
type = "fire"
},
{
percent = 60,
type = "impact"
}
},
selection_box = {
{
-0.5,
-0.5
},
{
0.5,
0.5
}
},
type = "logistic-container",
vehicle_impact_sound = {
filename = "__base__/sound/car-metal-impact.ogg",
volume = 0.65
}
}
Any suggestions?
Thanks!
-Kizrak
Re: Modding: Errormsg on storage-chests
Do you want the storage chest to have no filters or 1 filter? You'll need to set "max_logistic_slots" to 0 or 1.
If you want to get ahold of me I'm almost always on Discord.