I have a train that's waiting for a blue chain signal because it wants to pass through an occupied station instead of the bypass
as far as I can see all my signals (multiple because of blueprint recycling) look ok and the penalty for passing through the station should be a lot higher than the bypass. The only reason why could be the longer path, but those few rail segments couldn't possibly be worse than waiting until the station clears (and that's what it did)?
[1.0.0] train Path-finding bug?
Re: [1.0.0] train Path-finding bug?
No save file to verify so i have to work based on provided image.
Bypass rails are not connected:
Bypass rails are not connected:
Re: [1.0.0] train Path-finding bug?
nice find, this is probably just an unfortunate segment coloring