[1.0.0] Inconsistent blueprint names
Posted: Wed Sep 23, 2020 2:17 pm
The naming of blueprints is a bit inconsstent. It would be more consistent with how blueprint books and deconstruction and upgrade planners are called if in all occasions it would just simply say "Blueprint".
- When editing an existing blueprint the window is called "Blueprint item".
- An unnamed blueprint says "<Unnamed blueprint>" in the field were you can change it's name.
- When selecting content for a blueprint the first time the window is called "Set up new blueprint". (I am not 100% sure if this might be intenional, but I don't really see the point.)