Joined game in the morning, expanded base a bit and had to leave home. Left game running and when I was back I saw desync information.
Reconnected and left game.
Server output:
Code: Select all
2020-09-17 08:40:04 [JOIN] hrw joined the game
1201656.562 Info AppManager.cpp:298: Saving to _autosave4 (blocking).
1201660.058 Info AppManagerStates.cpp:1837: Saving finished
1202260.045 Info AppManager.cpp:298: Saving to _autosave5 (blocking).
1202263.498 Info AppManagerStates.cpp:1837: Saving finished
1202863.483 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
1202866.895 Info AppManagerStates.cpp:1837: Saving finished
1203466.869 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
1203470.286 Info AppManagerStates.cpp:1837: Saving finished
1204070.277 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
1204073.668 Info AppManagerStates.cpp:1837: Saving finished
1204673.648 Info AppManager.cpp:298: Saving to _autosave4 (blocking).
1204677.059 Info AppManagerStates.cpp:1837: Saving finished
1205277.036 Info AppManager.cpp:298: Saving to _autosave5 (blocking).
1205280.482 Info AppManagerStates.cpp:1837: Saving finished
1205352.789 Info ServerMultiplayerManager.cpp:917: updateTick(35824341) received stateChanged peerID(62) oldState(InGame) newState(DesyncedWaitingForMap)
1205352.789 Info ServerMultiplayerManager.cpp:1006: updateTick(35824341) received playerDesynced peer (62)
1205352.789 Info ServerMultiplayerManager.cpp:769: updateTick(35824341) changing state from(InGame) to(InGameSavingMapForDesyncReport)
1205377.589 Info ServerMultiplayerManager.cpp:984: UpdateTick(35824341) Serving map(/opt/factorio/temp/mp-save-62.zip) for peer(62) size(199357678) crc(1966007825)
1205377.589 Info ServerMultiplayerManager.cpp:769: updateTick(35824341) changing state from(InGameSavingMapForDesyncReport) to(InGame)
1205377.690 Info ServerMultiplayerManager.cpp:917: updateTick(35824341) received stateChanged peerID(62) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
1205377.724 Info ServerMultiplayerManager.cpp:917: updateTick(35824341) received stateChanged peerID(62) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
1205390.536 Info ServerMultiplayerManager.cpp:917: updateTick(35824341) received stateChanged peerID(62) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
1205425.604 Info ServerMultiplayerManager.cpp:917: updateTick(35824341) received stateChanged peerID(62) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
1205435.612 Info ServerMultiplayerManager.cpp:1035: Disconnect notification for peer (62)
1205435.612 Info ServerMultiplayerManager.cpp:917: updateTick(35824940) received stateChanged peerID(62) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
2020-09-17 09:49:20 [LEAVE] hrw left the game
1205435.629 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(36367236) removing peer(62).
1205436.620 Info ServerMultiplayerManager.cpp:1185: Auto saving map as /opt/factorio/saves/muminek.zip
1205436.620 Info AppManager.cpp:404: Saving game as /opt/factorio/saves/muminek.zip
1205440.005 Info AppManagerStates.cpp:1837: Saving finished
1210237.184 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({89.67.26.161:54035}))
1210237.184 Info ServerRouter.cpp:453: Replying to connectionRequest for address(IP ADDR:({89.67.26.161:54035})).
1210237.184 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(36509661) adding peer(63)
1210237.202 Info ServerMultiplayerManager.cpp:769: updateTick(35824942) changing state from(InGame) to(InGameSavingMap)
1210237.269 Info ServerMultiplayerManager.cpp:917: updateTick(35824942) received stateChanged peerID(63) oldState(Ready) newState(ConnectedWaitingForMap)
1210240.660 Info ServerMultiplayerManager.cpp:984: UpdateTick(35824942) Serving map(/opt/factorio/temp/mp-save-63.zip) for peer(63) size(52014964) crc(819437229)
1210240.660 Info ServerMultiplayerManager.cpp:769: updateTick(35824942) changing state from(InGameSavingMap) to(InGame)
1210240.778 Info ServerMultiplayerManager.cpp:917: updateTick(35824942) received stateChanged peerID(63) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
1210251.194 Info ServerMultiplayerManager.cpp:917: updateTick(35824942) received stateChanged peerID(63) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
1210253.714 Info ServerMultiplayerManager.cpp:917: updateTick(35825092) received stateChanged peerID(63) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
1210254.696 Info ServerMultiplayerManager.cpp:917: updateTick(35825151) received stateChanged peerID(63) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
1210254.696 Info GameActionHandler.cpp:4725: UpdateTick (35825151) processed PlayerJoinGame peerID(63) playerIndex(0) mode(connect)
1210254.812 Info ServerMultiplayerManager.cpp:917: updateTick(35825158) received stateChanged peerID(63) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
2020-09-17 11:09:39 [JOIN] hrw joined the game
1210274.744 Info ServerMultiplayerManager.cpp:1035: Disconnect notification for peer (63)
1210274.744 Info ServerMultiplayerManager.cpp:917: updateTick(35826354) received stateChanged peerID(63) oldState(InGame) newState(DisconnectScheduled)
2020-09-17 11:09:59 [LEAVE] hrw left the game
1210274.745 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(36510874) removing peer(63).
1210275.751 Info ServerMultiplayerManager.cpp:1185: Auto saving map as /opt/factorio/saves/muminek.zip
1210275.751 Info AppManager.cpp:404: Saving game as /opt/factorio/saves/muminek.zip
1210279.312 Info AppManagerStates.cpp:1837: Saving finished