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[1.0.0] Entity flag "hidden" also makes it "not-blueprintable"

Posted: Sun Sep 13, 2020 12:01 pm
by ickputzdirwech
When setting the flag "hidden" to an entity not only the effects that are described here are applied but it is also no longer blueprintable. As if it would get the flag "not-blueprintable" as well.

Re: [1.0.0] Entity flag "hidden" also makes it "not-blueprintable"

Posted: Sun Sep 13, 2020 5:09 pm
by Rseding91
Thanks for the report; that's intended. If an item is marked as hidden it also means the game won't make a blueprint using it.

Re: [1.0.0] Entity flag "hidden" also makes it "not-blueprintable"

Posted: Sun Sep 13, 2020 9:44 pm
by ickputzdirwech
That's unfortunate. I made a modding interface request then 89397 and a request to update the wiki 89398