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[0.18.36] poisonous fish

Posted: Mon Jul 27, 2020 2:24 am
by RickJS
Clicking on my character when there is a fish on the mouse pointer results in a small reduction in health, not an increase.

Re: [0.18.36] poisonous fish

Posted: Mon Jul 27, 2020 2:27 am
by RickJS
The screen also flashes red.

Re: [0.18.36] poisonous fish

Posted: Mon Jul 27, 2020 4:27 am
by Rseding91
Thanks for the report however I can't reproduce. What mods are you using? disable them and try again.

Re: [0.18.36] poisonous fish

Posted: Mon Jul 27, 2020 4:33 am
by steinio
Probably Angels.

The description of the sting ray like fish sounds not healthy.

Re: [0.18.36] poisonous fish

Posted: Tue Jul 28, 2020 7:35 am
by RickJS
contents of mod-list.json (although not all are loaded):
{
"mods":
[

{
"name": "base",
"enabled": true
},

{
"name": "AAI-CraftTab",
"enabled": false
},

{
"name": "aai-industry",
"enabled": true
},

{
"name": "aai-programmable-structures",
"enabled": false
},

{
"name": "aai-programmable-vehicles",
"enabled": false
},

{
"name": "aai-signal-transmission",
"enabled": true
},

{
"name": "aai-signals",
"enabled": false
},

{
"name": "aai-vehicles-chaingunner",
"enabled": false
},

{
"name": "aai-vehicles-flame-tank",
"enabled": false
},

{
"name": "aai-vehicles-flame-tumbler",
"enabled": false
},

{
"name": "aai-vehicles-hauler",
"enabled": false
},

{
"name": "aai-vehicles-laser-tank",
"enabled": false
},

{
"name": "aai-vehicles-miner",
"enabled": false
},

{
"name": "aai-vehicles-warden",
"enabled": false
},

{
"name": "aai-zones",
"enabled": false
},

{
"name": "AfraidOfTheDark",
"enabled": true
},

{
"name": "air-filtering",
"enabled": false
},

{
"name": "Aircraft",
"enabled": true
},

{
"name": "alien-biomes",
"enabled": true
},

{
"name": "angelsaddons-warehouses",
"enabled": false
},

{
"name": "BeastFinder",
"enabled": true
},

{
"name": "Bio_Industries",
"enabled": false
},

{
"name": "bobenemies",
"enabled": false
},

{
"name": "bobgreenhouse",
"enabled": false
},

{
"name": "bobinserters",
"enabled": true
},

{
"name": "boblibrary",
"enabled": false
},

{
"name": "boblogistics",
"enabled": false
},

{
"name": "bobores",
"enabled": false
},

{
"name": "bobplates",
"enabled": false
},

{
"name": "bobtech",
"enabled": false
},

{
"name": "bobvehicleequipment",
"enabled": false
},

{
"name": "bobwarfare",
"enabled": false
},

{
"name": "Bottleneck",
"enabled": true
},

{
"name": "bullet-trails",
"enabled": true
},

{
"name": "Dectorio",
"enabled": false
},

{
"name": "even-distribution",
"enabled": false
},

{
"name": "Factorissimo2",
"enabled": false
},

{
"name": "FARL",
"enabled": false
},

{
"name": "Fill4Me",
"enabled": true
},

{
"name": "grappling-gun",
"enabled": true
},

{
"name": "Helicopters",
"enabled": false
},

{
"name": "helmod",
"enabled": false
},

{
"name": "informatron",
"enabled": true
},

{
"name": "jetpack",
"enabled": true
},

{
"name": "more-minimap-autohide-017",
"enabled": false
},

{
"name": "Nanobots",
"enabled": false
},

{
"name": "Noxys_Waterfill",
"enabled": false
},

{
"name": "Orbital Ion Cannon",
"enabled": false
},

{
"name": "qol_research",
"enabled": true
},

{
"name": "robotarmy",
"enabled": false
},

{
"name": "robot_attrition",
"enabled": true
},

{
"name": "space-exploration",
"enabled": true
},

{
"name": "space-exploration-graphics",
"enabled": true
},

{
"name": "space-exploration-hr-graphics",
"enabled": true
},

{
"name": "space-exploration-postprocess",
"enabled": true
},

{
"name": "SpaceMod",
"enabled": false
},

{
"name": "Squeak Through",
"enabled": true
},

{
"name": "stdlib",
"enabled": false
},

{
"name": "TheFatController",
"enabled": true
},

{
"name": "Unit_Control",
"enabled": true
}
]
}

The primary mod I'm using is Space Exploration (and thus Alien Biomes, AAI Industry, other stuff), Bob's Inserters, nothing else that I would suspect would impact this (nothing else that meses with recipes).