The newest version added sounds to many UI interactions. When clicking and holding (ie not releasing the mouse button immediately) a sprite-button, it sounds to me like the sound is longer/duplicated, like it fires at least twice in rapid succession. I might be going crazy though, sorry if I am.
Edit: Might even be intended? I'm not sure. Maybe going crazy.
[0.18.27] When clicking and holding sprite-button sound is longer/duplicated
Re: [0.18.27] When clicking and holding sprite-button sound is longer/duplicated
Can you give an example of what sprite button you mean?
Many buttons now have a click and un-click sound. But because of technical reasons they are not synchronized(they are both the same sound), so holding the button for too long will make it sound very strange.
Many buttons now have a click and un-click sound. But because of technical reasons they are not synchronized(they are both the same sound), so holding the button for too long will make it sound very strange.
Re: [0.18.27] When clicking and holding sprite-button sound is longer/duplicated
Idk, I think I'm wrong here, nothing to fix. My bad.