[Oxyd] [0.18.22] Launched artillery at bugs which couldn't path, game slowed down significantly
Posted: Sat May 02, 2020 5:02 pm
Playing multiplayer with the Natural Evolution mods, we built a landfill bridge across most of a large lake and used artillery to bomb the bejeezus out of either a large island or an area with a connection that wasn't yet explored. The game slowed to 30 UPS for a while. The problem was especially bad for me, running on a less powerful computer than the server; my FPS dropped to 5 for an extended amount of time. Debug information showed many calls to the path finder. When those finally resolved, the game sped back up for all of us.
I can include a save, screenshots, etc, but the guidelines say modded games may not be investigated, so please let me know if that effort is worthwhile first.
I can include a save, screenshots, etc, but the guidelines say modded games may not be investigated, so please let me know if that effort is worthwhile first.