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[0.18.21][Modding] Reactor entities do not share neighbour bonus

Posted: Tue Apr 28, 2020 2:39 pm
by lovely_santa
Hi,

While modding, Angel wanted to make a new nuclear reactor that gave a higher neighbouring bonus.

So duplicating the existing reactor, renaming it, and doubling the neighbouring bonus, then went ingame.
  1. Adding 2 base game reactors next to each other give +100%, as expected.
  2. When adding 2 of the modded entities are placed next to each other, they both get +200%.
  3. However, when placing one of each next to each other, they get both +0% instead of the modded one having a bonus of +100% (coming from the vanilla one) and the vanilla one a bonus of +200% (coming from the modded one)
Kind regards
lovely_santa

Re: [0.18.21][Modding] Reactor entities do not share neighbour bonus

Posted: Tue Apr 28, 2020 2:42 pm
by PyroFire
+1, the warptorio reactor is supposed to give neighbor bonus to regular reactors, but hasn't for a long time.

Re: [0.18.21][Modding] Reactor entities do not share neighbour bonus

Posted: Wed May 06, 2020 6:54 am
by Honktown
Can't find the info on the wiki, but not surprisingly, the reactors have to be the same [prototype]. May have only come up here or there in a forum post.

Re: [0.18.21][Modding] Reactor entities do not share neighbour bonus

Posted: Wed May 06, 2020 9:27 am
by Klonan
Yea, they need to be the same prototype

So, this isn't a bug, but feel free to make a feature request

Re: [0.18.21][Modding] Reactor entities do not share neighbour bonus

Posted: Sun May 10, 2020 10:53 am
by lovely_santa
For those that did want this; I made a future request (84776)