[0.18.21][Modding] Reactor entities do not share neighbour bonus

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lovely_santa
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[0.18.21][Modding] Reactor entities do not share neighbour bonus

Post by lovely_santa »

Hi,

While modding, Angel wanted to make a new nuclear reactor that gave a higher neighbouring bonus.

So duplicating the existing reactor, renaming it, and doubling the neighbouring bonus, then went ingame.
  1. Adding 2 base game reactors next to each other give +100%, as expected.
  2. When adding 2 of the modded entities are placed next to each other, they both get +200%.
  3. However, when placing one of each next to each other, they get both +0% instead of the modded one having a bonus of +100% (coming from the vanilla one) and the vanilla one a bonus of +200% (coming from the modded one)
Kind regards
lovely_santa
You can find all my mods on the mod portal. Also helping on Arch666Angel's mods.
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PyroFire
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Re: [0.18.21][Modding] Reactor entities do not share neighbour bonus

Post by PyroFire »

+1, the warptorio reactor is supposed to give neighbor bonus to regular reactors, but hasn't for a long time.

Honktown
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Re: [0.18.21][Modding] Reactor entities do not share neighbour bonus

Post by Honktown »

Can't find the info on the wiki, but not surprisingly, the reactors have to be the same [prototype]. May have only come up here or there in a forum post.
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Klonan
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Re: [0.18.21][Modding] Reactor entities do not share neighbour bonus

Post by Klonan »

Yea, they need to be the same prototype

So, this isn't a bug, but feel free to make a feature request

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Re: [0.18.21][Modding] Reactor entities do not share neighbour bonus

Post by lovely_santa »

For those that did want this; I made a future request (84776)
You can find all my mods on the mod portal. Also helping on Arch666Angel's mods.
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