[0.18.3] Deconstruction planner prioritizes tile over entity

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Kurortnik760
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[0.18.3] Deconstruction planner prioritizes tile over entity

Post by Kurortnik760 »

Hello. Sorry for bad english.
When I command to construction bot to deconstruct a electricity pole it deconstruct a coating under it. And in some case I can't mark a pole for deconstrruction.
Video with demonstration of problem:
https://youtu.be/g5y4oYWiPwI
Save game and log file are attached
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Honktown
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Re: 0.18.3 Something wrong with construction bot

Post by Honktown »

I believe it is misundestanding. The deconstruction tool selects an area. You click and drag to make a rectangle. If there are no entities, it will select tiles.
image
Edit: I did not notice a tile can be selected by clicking, but an entity needs a a rectangle. I see how it could be confusing.
I have mods! I guess!
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Klonan
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Re: [0.18.3] Deconstruction planner prioritizes tile over entity

Post by Klonan »

At best this is a minor issue

You are making a tiny selection box, and the pole just didn't fit into it, so it hits the tile

Rseding91
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Re: [0.18.3] Deconstruction planner prioritizes tile over entity

Post by Rseding91 »

Klonan wrote:
Sun Feb 02, 2020 10:40 pm
At best this is a minor issue

You are making a tiny selection box, and the pole just didn't fit into it, so it hits the tile
That's what is happening: he never actually selects the electric pole so this isn't even a minor issue but not a bug: You have to include the electric pole if you want it deconstructed.
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