[0.18.0] Personal Construction Bots take a while before realizing there are damaged structures around the player
Posted: Tue Jan 21, 2020 11:40 pm
Lategame savegame with 0.5 spm, no mods, power armor 2 with 5 legs, 2 roboports and enough power.
Walking to a damaged wall section with personal construction bots, they instantly recognize replacement structures and fly off to rebuild. Then is a delay of a few seconds till they realize there are structures to repair.
Same happens if no replacement structures are needed, it always takes a 1-3 seconds until the bots realize, repairs are necessary. Doesnt matter if player is standing or walking, always takes a few seconds.
Makes fixing the wall a tiring process of 1. run to damaged section, 2. wait 1-3 seconds. 3. bots start repair, repeat process every few dozen tiles so bots realize there is something to repair.
Expected behaviour would be bots having the same "realization"-speed for repairs as they have for replacement.
Walking to a damaged wall section with personal construction bots, they instantly recognize replacement structures and fly off to rebuild. Then is a delay of a few seconds till they realize there are structures to repair.
Same happens if no replacement structures are needed, it always takes a 1-3 seconds until the bots realize, repairs are necessary. Doesnt matter if player is standing or walking, always takes a few seconds.
Makes fixing the wall a tiring process of 1. run to damaged section, 2. wait 1-3 seconds. 3. bots start repair, repeat process every few dozen tiles so bots realize there is something to repair.
Expected behaviour would be bots having the same "realization"-speed for repairs as they have for replacement.