[0.18.0] Large and Behemoth Biters can spawn on day 1
Posted: Tue Jan 21, 2020 8:13 pm
In testing updates for the mod Nightfall (which does not spawn any biters), I use this command:
However, I noticed this causes large and behemoth biters to spawn even on day 1 (unmodded daylength). Included is a screenshot of a biter base near the starting area, using all default settings for Freeplay:
In 0.17 and previous, no matter the pollution levels, large and behemoth biters would not spawn until much later in the game.
Code: Select all
/c game.surfaces[1].pollute(game.players[1].character.position,5000000)
In 0.17 and previous, no matter the pollution levels, large and behemoth biters would not spawn until much later in the game.