[0.17.79] Cross-hair color inconsistencies
Posted: Sun Dec 29, 2019 10:53 am
Hello,
it seems this behavior is present at least since 0.15; still I've been unable to find a bug report anywhere.
Cross-hair color should change from red to green if target is in range of current weapon, but this is now always the case: tank cannon always shows green cross-hair; the same for flamethrower (tank's one and "normal") and shotguns (normal and combat one)
Sub-machine, pistol and rocket launchers instead make the cross-hair color change as expected.
Throwable weapons (granades and capsule) show range, so no problem
it seems this behavior is present at least since 0.15; still I've been unable to find a bug report anywhere.
Cross-hair color should change from red to green if target is in range of current weapon, but this is now always the case: tank cannon always shows green cross-hair; the same for flamethrower (tank's one and "normal") and shotguns (normal and combat one)
Sub-machine, pistol and rocket launchers instead make the cross-hair color change as expected.
Throwable weapons (granades and capsule) show range, so no problem