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[0.17.79] Cross-hair color inconsistencies

Posted: Sun Dec 29, 2019 10:53 am
by arl85
Hello,
it seems this behavior is present at least since 0.15; still I've been unable to find a bug report anywhere.

Cross-hair color should change from red to green if target is in range of current weapon, but this is now always the case: tank cannon always shows green cross-hair; the same for flamethrower (tank's one and "normal") and shotguns (normal and combat one)

Sub-machine, pistol and rocket launchers instead make the cross-hair color change as expected.

Throwable weapons (granades and capsule) show range, so no problem

Re: [0.17.79] Cross-hair color inconsistencies

Posted: Sun Dec 29, 2019 8:58 pm
by Rseding91
Thanks for the report however that's working as intended. You can always shoot those weapons regardless of where your cross-hair is located so they always show as green.

Re: [0.17.79] Cross-hair color inconsistencies

Posted: Tue Dec 31, 2019 7:30 am
by arl85
Thanks, got it!

But... so there's no way to know if a target is "in range" for "always shootable" weapons?