[0.17.79] Campaign transport belt madness

Bugs that are actually features.
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dev-cyprium
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[0.17.79] Campaign transport belt madness

Post by dev-cyprium »

I'm not sure if this is intended or not, but when you play the belt challenge, you're supposed to have limited resources, right?
So what happens is when you go to "Start Level" and then back to "Build mode" the belt count gets reset to 100.

I'm not sure if you're supposed to complete this with the 100 belt limits ( because I was able to spend all 100 of it ) and then start and go back to build mode, and I get 100 more belts to cheese the puzzle and complete it more easly.

Therefore I'm not sure if this is intended or not, but leaving it here just because I think it's not.

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Klonan
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Re: [0.17.79] Campaign transport belt madness

Post by Klonan »

dev-cyprium wrote:
Thu Nov 28, 2019 1:33 pm
I'm not sure if this is intended or not, but when you play the belt challenge, you're supposed to have limited resources, right?
Unfortunately not right, You can use as many belts as you like, the challenge is about the logistics of the level

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