[0.17.78]Rocket Silo Auto-launch no longer waits until all Space Science is removed

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LightspeedLazer
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[0.17.78]Rocket Silo Auto-launch no longer waits until all Space Science is removed

Post by LightspeedLazer »

I have found out that when a Rocket Silo is set to "Auto-launch with cargo" no longer waits until 1000 >= Space Science Packs in the rocket inventory.
The Rocket Silo is not affected by mods as far as I know.
Screenshot of Rocket and Rocket Silo GUI
Screenshot of Rocket and Rocket Silo GUI
Factorio Rocket Silo Bug.png (3.14 MiB) Viewed 1117 times
The output inserter is disabled by circuit network

To recreate:
1. Fill Rocket result inventory to 2.0k
2. Check "Auto-launch with cargo
3. Load Satellite

Mods: Copied names from save file
Bottleneck
Burner-Leech
CleanestConcrete
FNEI
GhostPlacerExpress
InfinityMode
MouseoverDeconstruct
PavementDriveAssist
Portable-Turret
Squeak Through
burner-fuel-bonus
even-distribution
factoryplanner
platforms
stdlib
textplates
LightspeedLazer, playing Factorio since 0.16
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TruePikachu
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Re: [0.17.78]Rocket Silo Auto-launch no longer waits until all Space Science is removed

Post by TruePikachu »

Um, I don't remember it _ever_ waiting for all science to be removed to launch. NaB.

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LightspeedLazer
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Re: [0.17.78]Rocket Silo Auto-launch no longer waits until all Space Science is removed

Post by LightspeedLazer »

Sorry for posting this, I thought I read this somewhere, but apparently it's intended.
viewtopic.php?f=23&t=46853
LightspeedLazer, playing Factorio since 0.16
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