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Minor Bug in Display of Pump locations for train stop
Posted: Mon Oct 14, 2019 12:32 am
by gallomimia
It appears that every second car has an off-by-one error when I am setting up this fluid unloading station (Crude oil). Two notes, the last car has its tail end hanging over a curve, resulting in the final square of valid pump sites being in fact invalid. Also, electronic locomotives mod is running, and that is indeed a Standard Electric Train Locomotive.
Re: Minor Bug in Display of Pump locations for train stop
Posted: Mon Oct 14, 2019 3:12 am
by gallomimia
Whoa! I forgot. This is factorio 0.17.69 running under steam on Ubuntu 19.04 with nVidia drivers 430.50
Any other details needed?
Re: Minor Bug in Display of Pump locations for train stop
Posted: Mon Oct 14, 2019 6:22 am
by boskid
Not a bug
Pump shows to which rail piece it is connected to, it has nothing to do with fluid-wagon visuals. If train would not be here, it will still be showing that.
This offset is on every second fluid-wagon because fluid-wagon length + spacing (6+1) is not divisible by rail piece length (2)
Pumps on curved-rail are unsupported
Re: Minor Bug in Display of Pump locations for train stop
Posted: Mon Oct 14, 2019 12:52 pm
by Honktown
boskid wrote: ↑Mon Oct 14, 2019 6:22 am
This offset is on every second fluid-wagon because fluid-wagon length + spacing (6+1) is not divisible by rail piece length (2)
Not original poster. Is this the same reason if I go to put a train stop on the other side of my rails every inserter and chest I already had down is off by one?
Re: Minor Bug in Display of Pump locations for train stop
Posted: Mon Oct 14, 2019 12:55 pm
by DaleStan
The same underlying reason, that 6+1 is not divisible by 2, applies there too. I doubt that's going to be changed, but you can work around it by making trains with an even number of engines.
Re: Minor Bug in Display of Pump locations for train stop
Posted: Tue Oct 15, 2019 8:51 pm
by kbk
... trains with even number of cars (including trains) and symmetrical cargo setups, really.