Page 1 of 1

[0.17.68] Stacked sound exceed expected volume

Posted: Tue Sep 10, 2019 11:04 pm
by Mylon
If more than one sound plays at once, the volume can get excessively loud.

A great example of this is playing multiplayer Warptorio (v0.88). The sound plays for each player, so when the warp button is clicked on a 10 player server everyone freaks out because it's far louder than it is in single player.

This also can be observed in multiplayer under high latency where attempting an action can cause a sound to play (such as a entity mined sound) multiple times

Re: [0.17.68] Stacked sound exceed expected volume

Posted: Wed Sep 11, 2019 4:27 am
by invisus
Sounds like a possible dupe of viewtopic.php?f=30&t=75498 which should be in the next release.

Unsure however if that fix was specific to achievements or all sounds.

Re: [0.17.68] Stacked sound exceed expected volume

Posted: Wed Sep 11, 2019 9:09 am
by Klonan
Well, thats how sounds work, I don't see what here is a bug to be fixed

If Warptorio is playing 10 sounds in the same tick, of course it would be loud

Re: [0.17.68] Stacked sound exceed expected volume

Posted: Wed Sep 11, 2019 11:48 am
by Mylon
This does sound like a duplicate of that bug.